Post by quozl on Apr 15, 2013 15:07:53 GMT -5
Heya Peabody,
I went through your list in Barracks and GoM to check that they were agreeing.
I found a couple of small errors in Barracks.
ASV :
guard values incorrect for all sizes of vehicles
base points costs are 2 higher than 1.1 pdf
AAV:
Barracks only allows 1 AI weapon mount on medium AAV vehicles. Page 69 of the rules says it should be 2, so I couldn't make your N.I. Sabre in Barracks - as you used two AI mounts in GoM. You could actually mount one of them as a main-weapon and save yourself a point as the first main weapon mount is cheaper than a 2nd AI mount If you do that then Barracks can build it and it and GoM agree on points.
I also found two minor things that GoM & Barracks disagree on.
Your Cmd Drone Type II
- I couldn't select SA Missile Launcher as an AI weapon in Barrack, so I couldn't give that weapon to an ASV in Barracks. I think that you are meant to be able to give SA weapons as AI mounts. I'd swear you could in v1.1 but if I don't get the new episode of Game of Thrones on the TV for my wife very soon I'm going to be a dead man. So I can't investigate further to try and confirm it either way right now!
I can't compare your N.I. P.A.I. SAW squad in Barracks as it's below the minimum legal squad size of 4. Gruntomatic allows squad sizes of three as I figured someone might want it, but it's not strictly legit
So, all in all, they agree pretty closely. With 3 small bugs in barracks, 1 thing that I know I shouldn't be doing in GoM but have chosen to anyway (allow really small and really large gruntz squads) and 1 thing that I think GoM is doing right but that I might well be wrong on - ie allowing specialist weapons on AI mounts.
I'll post the three minor bugs to the barracks thread tomorrow, but really, Game of Thrones now or I'm a dead man!
I went through your list in Barracks and GoM to check that they were agreeing.
I found a couple of small errors in Barracks.
ASV :
guard values incorrect for all sizes of vehicles
base points costs are 2 higher than 1.1 pdf
AAV:
Barracks only allows 1 AI weapon mount on medium AAV vehicles. Page 69 of the rules says it should be 2, so I couldn't make your N.I. Sabre in Barracks - as you used two AI mounts in GoM. You could actually mount one of them as a main-weapon and save yourself a point as the first main weapon mount is cheaper than a 2nd AI mount If you do that then Barracks can build it and it and GoM agree on points.
I also found two minor things that GoM & Barracks disagree on.
Your Cmd Drone Type II
- I couldn't select SA Missile Launcher as an AI weapon in Barrack, so I couldn't give that weapon to an ASV in Barracks. I think that you are meant to be able to give SA weapons as AI mounts. I'd swear you could in v1.1 but if I don't get the new episode of Game of Thrones on the TV for my wife very soon I'm going to be a dead man. So I can't investigate further to try and confirm it either way right now!
I can't compare your N.I. P.A.I. SAW squad in Barracks as it's below the minimum legal squad size of 4. Gruntomatic allows squad sizes of three as I figured someone might want it, but it's not strictly legit
So, all in all, they agree pretty closely. With 3 small bugs in barracks, 1 thing that I know I shouldn't be doing in GoM but have chosen to anyway (allow really small and really large gruntz squads) and 1 thing that I think GoM is doing right but that I might well be wrong on - ie allowing specialist weapons on AI mounts.
I'll post the three minor bugs to the barracks thread tomorrow, but really, Game of Thrones now or I'm a dead man!