stroezie
Sub General
As usual life gets in the way of gaming
Posts: 224
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Post by stroezie on Dec 8, 2012 15:27:55 GMT -5
So, after having totally succumbed to my "oh shiny!" syndrome at Crisis 2012 this year I now have a huge lead pile and no clear idea what I'm going to do with it. This thread will contain my idea's and ramblings as I attempt to justify each purchase by giving it a place in the fluff of what I hope will be an engaging background for my future tabletop battles. I'm looking to play a solo campaign in 6mm using a combination of Gruntz for my ground combat and Squadron Commander Reheat from Brigade Models for space fighter dogfighting. The solo/campaign rules will be a combination of Star Army by Two Hours Wargames and Squadron Forward from Two Fat Lardies. There will be 2 warring human factions and 2 alien merc/raider factions. The campaign will follow the exploits of a marine fighter wing of one of the two human factions.These soldiers not only fly star fighters but also pilot small VOTOMS-style mecha and occasionally fight on foot.(Hey, they did it in Space Above and Beyond! ) *Disclaimer: I will probably be borrowing,stealing,mixing and matching names,locations,scenario's, you name it from just about any source I can find as I am basically a lazy person and it's much easier than making it all up myself.
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Post by krugenkaiser on Dec 9, 2012 20:54:42 GMT -5
Can't wait to see some AAR's.
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stroezie
Sub General
As usual life gets in the way of gaming
Posts: 224
|
Post by stroezie on Feb 17, 2013 17:49:56 GMT -5
So, I finally sat down and remade all off my 6mm cards using barracks an the new v1.1 rules. Overall it went pretty well,although I had to open some of the exported cards in Paint to add/alter some of the weapons to make it fit with my background and figures. I have decided to re post them all here along with some background for the various factions. OK first up, The Star Kingdom What is the Star kingdom? The star kingdom consists of 5 star systems with 9 habitable planets and moons between them, there are also numerous deep space habitats and mining facilities.It has a solid agricultural and technological base and good trade opportunities due to the fact that one of its systems is located on a 4 way wormhole nexus.(this was all built using the rules from Diaspora, if your interested you can check it out here www.vsca.ca/Diaspora/diaspora-srd.html)A Kingdom you say? The Star Kingdom is a dual monarchy based on the system of ancient Sparta, there are 2 rulers (can be male or female) a peacetime king and a battle Leader.Both are usually elected for life but can be replaced by a vote of no confidence from a majority of both the senate and parliament.(This has only happened 2 times in the entire history of the Star Kingdom) The Star Kingdom Marines As this was inspired by VOTOMS almost all of the units are small mecha, in game terms they're vehicle specialists as I wanted them to be a little more fragile then full blown mecha. Finally! The cards The Scopedogs are the most common of the SKM mecha ,they are what you could call the line troops.A normal squad consists of 1 command, 1 AT specialist and 2 trooper suits. The Snapping Turtles are less common than the Scopedogs.They are used for fire support and are assigned by the commanding officer as the mission requires.Only in really large battles will you see them operating in separate heavy weapons squads. Both models exemplify the SKM's doctrine of one standard chassis with a choice of different offensive packages to fulfill their respective tasks and missions. I hope you enjoyed this first installment, next up will be the SKM's main opponent, the expansionist Galactic Union.
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Post by inrepose on Feb 18, 2013 4:25:15 GMT -5
Nice set there. I like the Scope Dog!
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