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Post by kealios on Sept 23, 2011 16:05:49 GMT -5
Pulled from the Hard Copy thread: I've been building my force using the Army Builder v2.0, and I think I've found some errors in the spreadsheet. Under "Barracks" (which I am using to build my basic Gruntz squads), the Close Combat Weapon: Small returns "N/A". The formula for "Specialists" didnt include cells D2 and D3. Under "Support", which I am using for my APC Support Vehicle, the Sizes seem off, cost-wise: Light is 4 and Medium is 7, but on page 43 of Gruntz v1.0, those costs should be... DOH, Never mind...I need to be using "Logistics". OK, the tabs need to be named a little better, methinks I also recommend, at some point, introducing "Negative Mods"...things I can use to buy down stats on my vehicles or troops. For example, I am buying an Assault Mech...and I want this thing to be SLOW to account for its Uber armor. Right now, it defaults to Speed 4. I want it to be worth 3 Etc, etc...
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Post by millsy on Nov 14, 2011 21:54:33 GMT -5
I've fixed the few errors I found - mostly just references to the wrong cell in the data sheets. I've also: 1. Got the builder automatically rounding up the point costs so I don't see them and try to milk the system. Maybe I'm just weird like that. 2. Added the Command Tek option for support vehicles. 3. Added "power claw" for Gruntz/Barracks so I can build Ridley Scott style xenomorph aliens (same stats and cost as "energy" so it doesn't unbalance things). 4. Added AP grenades and statline for all grenade types. If Robin has no issues I'll send him a copy of my updated builder for him to approve and make available for the wider community.
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Post by comstar on Nov 15, 2011 3:12:15 GMT -5
Yep done a similar things to fix and there is also speed of ASV are wrong as well! Just go through the data and ensure it's as per rule book and your good to go
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