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Post by RuneCaster_Aris on Aug 8, 2012 12:49:39 GMT -5
Perkz
Hive Mind 2pts As long as squad leader is alive, all models in squad have coherency up to 4 inches, and ignore mentall checks. If the squad leader is killed, all models in the squad must make a mental check with a -2 modifier. If passes, each individual model must move towards the nearest unit with Hive Mind. It then becomes part of that unit. If failed, the models must make their retreat move directly towards the location where the squad leader died. Units with this rule may not replace a killed squad leader. Specialists not attached to a unit count as a squad leader, but may not be joined by other Hive Mind models.
Hive Lord 3pts (force commander only) Immune to mental checks. Considered to have coherency to all squads, so long as they have a squad leader. May use Commander abilities on any squad in coherency. If killed, All units must take a moral check at -3. If passed, units continue as normal, but have a permanent -2 to any mental check. If failed, units must make an immediate retreat move to the last location of the commander. at the beginning of each activation, the squad must pass a metal check or be forced to fall back.
Modz
Hive Amp 2pts This model counts as a "Squad Leader" for purposes of Hive Mind rules. Units may rally around this vehicle, and must maintain coherency to it.
Hive Controlled 2pt[/i] A unit within coherency may elect to use one of it's actions, to give this model an additional action.
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