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Post by millsy on May 18, 2012 9:13:40 GMT -5
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Post by twogunsblazing on May 18, 2012 9:29:22 GMT -5
Great stuff mate!!! Your terrain and mini's look superb and it sounds like you guys are really enjoying the game Did you or Nug find the Medics or the Engineer of any significant use in-game? With the points cost for better quality troops, do you think that all the statistics should exponentially increase, or just the ones that get regular use like Shoot, Guard and Soak?
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Post by tyrela on May 18, 2012 10:03:08 GMT -5
We played 250 points a side last week at my shop and my opponents medic did a a TON of healing. Really was the winner of the game if you ask me.
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Post by inrepose on May 18, 2012 12:19:24 GMT -5
Great terrain layout and nice game setup - sounds like that medic needed a bullet!
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Post by millsy on May 18, 2012 16:26:24 GMT -5
Thanks for the feedback guys. We are really enjoying it as you can see.
Regards the medic, they do seem to be a "must have". Auto-heal seems very powerful too and a combination of both is almost unstoppable. Being able to recover an entire squad of waxed gruntz is not beyond possibility using a combo. I'm thinking a "head shot" rule might be good where any grunt waxed with a double 6 for shoot or damage is instantly dead and can't be recovered.
The points do need to be exponential or a similar mechanism. I think changing it for shoot, guard and soak would be enough but it would be fine to do them all. We tend to play with mostly seasoned or vets FYI.
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