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Post by pancake on Jan 21, 2012 10:41:41 GMT -5
A short write up and pics of a game to day. The game was fun and interesting, with one side having a bigger force than the other cheers pancake, check it out here. pancakepayney.blogspot.com/
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Post by comstar on Jan 21, 2012 14:43:09 GMT -5
Nice report even it was one sided but war is never fair! Really good use of those old steel warriors:) Can't wait to the next one
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Post by pancake on Jan 21, 2012 16:08:03 GMT -5
Cheers comstar, wish i had time to do a full batrep
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Post by fjodin on Jan 21, 2012 21:44:40 GMT -5
Great report. One question about your barbed wire. You wrote "You need half your movment for troops to pass over them" - That means if trooper waht to cross barbed wire and have 4 inches to move it need sacrifice 2 inches to move throug barbed wire or not?
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Post by comstar on Jan 21, 2012 21:51:22 GMT -5
I presume you are taking it as rough terrain from page 11 Pancake?
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Post by pancake on Jan 22, 2012 8:22:35 GMT -5
Fjodin you are correct. Comstar your allso correct i'm playing a game to night with barbwire you need to use a full move to get over it. So if your unit is move four, you would need to start your move at the wire. Or be four away, move up 4 the second action move again over the wire using all 4 move. Place unit just the other side of the wire. This sounds better for barbwire than it being rough ground. Its the gruntz sruggling to cut the wire and it slowing them up. Cheers
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Post by comstar on Jan 22, 2012 13:15:35 GMT -5
Ah! Now all I need is some jump troops
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Post by fjodin on Jan 23, 2012 7:10:47 GMT -5
Fjodin you are correct. Comstar your allso correct i'm playing a game to night with barbwire you need to use a full move to get over it. So if your unit is move four, you would need to start your move at the wire. Or be four away, move up 4 the second action move again over the wire using all 4 move. Place unit just the other side of the wire. This sounds better for barbwire than it being rough ground. Its the gruntz sruggling to cut the wire and it slowing them up. Cheers You mean you need to sacriface 1 action to cross wire? Sounds great, better than rought terrain.
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Post by pancake on Jan 23, 2012 12:26:59 GMT -5
The need to use 1 full action to cross the wire worked fantastic. In games i play now this will be used. Allso i need to work out points for the wire. So you can buy it for games when your the defender.
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Post by fjodin on Jan 24, 2012 0:34:52 GMT -5
2 action per unit work great in Gtuntz! You can spend 1 action for batbed wire crossing, ladder lcimbing, door opening, and even activating outpost defence system using codes for computer
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Post by pancake on Jan 24, 2012 12:46:33 GMT -5
Yeah there arr lots of things for getting the best out of actions
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