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Post by darebear on Dec 6, 2015 17:21:37 GMT -5
Is it just me or are vehicles not that effective vs infantry. Unless the weapon has an area of effect even the largest cannon will only ever kill one trooper. Modern cannons have varying types of rounds available for different targets. The only way I can see replicating this in gruntz is to use the Gatling weapon entry, but call it something else (high explosive round, canister round, plasma blast, ect). Has anyone come up with a better solution?
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Post by comstar on Dec 7, 2015 4:52:30 GMT -5
I was considering a blast option upgrade for main round at -2 dam with half round up Ap and making it a 2" template. At a cost of 2 as you get one or the other round each turn.
Cheers Matt
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wikkid
Sub General
Gruntz General
Posts: 236
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Post by wikkid on Dec 7, 2015 11:45:17 GMT -5
I just use the AP rating halved as AE when targeting infantry except on the esoteric tech. I figure the esoteric stuff is too new/experimental/rare to have uses other than those printed.
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