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Post by natxokdt on Oct 21, 2014 15:03:53 GMT -5
I have always been a Battletech fan, and since my first GRUNTZ game, I have used them in my armies. Here are some Cards: CENTURIONFIRESTARTERSHOCKWAVEBLADEPD.- I use skill 4, as a rule arranged with my fellow opponent, I am working some cards with skill 5.
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Post by Mr. Harold on Oct 21, 2014 22:20:25 GMT -5
Nice!
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Post by comstar on Oct 22, 2014 4:28:50 GMT -5
That's a great build sir Will steal with great thanks One question did you add jump jets on the build as a modz ?
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Post by natxokdt on Oct 24, 2014 2:08:12 GMT -5
The jump jets are not available in that web page, but you have them in the rulesbook, so I wrote the text and added the points cost after printing the pdf files, using acrobat standard.
The idea was to create stats for all the miniatures I have, and make those stats as similar as possible to the Battletech real ones.
If you search at the web for my other cards, you will find all the battlemechs I have.
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Post by comstar on Oct 25, 2014 8:46:14 GMT -5
Cool i will do
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Post by natxokdt on Oct 29, 2014 2:26:14 GMT -5
A very important note.
Battlemechs are very powerful mechas. Most mechs have a lot of weapons, so I have grouped those that are similar, trying to simplify the design and make it suitable for GRUNTZ. Anyway, battlemechs always beat tanks and other ground vehicles without problems, and are almost invulnerable to infantry antitank weapons.
I can only strongly recommend to play in dense terrains, like build up areas or forest.
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Post by comstar on Oct 29, 2014 3:30:48 GMT -5
Wilco They should be lords of the battlefield but not built up areas
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