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Post by enfield on Aug 18, 2014 19:40:42 GMT -5
Played my first and second games this weekend.This game was about 140pts for each side (took all my Tigrids to make that). We used the basic rules except for card activation, which I loved. This was the bottom of the first turn everyone moved up. My squad on the right were set up to deal with the jetbikes but she moved them to the other side of the field with their high movement. The only one to shoot was my sniper and he didn't hit s#!t. My sniper died at the beginning of the turn and we started to converge on the center hill. She inneffectively shot at my mini-mech with her bikes doing maybe 2 damage. action really started up. My mini-mech died but not before destroying the missile bike. my squad on the left "Let Rip" and wiped out the majority of her squad on the hill. This was the end of the fifth turn and she was left with nothing but her leader. Game was a lot of fun and plan to get some more games in soon. If anyone wants to see the stat cards we used I can put them up.
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Post by Mr. Harold on Aug 19, 2014 10:50:32 GMT -5
Sounds like a fun game!
How do you create the cards? Have you tried the barracks program?
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Post by enfield on Aug 19, 2014 11:51:14 GMT -5
I just wrote the stats down on 3x5 cards. At some point here I will get the barracks program.
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