Post by twogunsblazing on Aug 30, 2013 4:54:51 GMT -5
So I has a game this arvo with my younger son. I fully intended to take pics at the end of each turn and at cool points throughout the battle so I could write up a battle report with heaps of pics, but we got so carried away, once the game started I completely forgot to take pics!!! So the only two pics I have are of before the game started.
I played the Terran Commando's and my son played the Aliens.
The Scenario was that a Terran Destroyer transporting the remnants of a Terran Commando company, who had recently seen heavy action on another planet in the same system, received a distress call from a scientific research station on a nearby planet. Remote sensors had alerted the scientists to a large Aliens force moving towards their location...data indicated a small initial scouting force followed by a much larger force. The ships Captain and the Commando's Commander decided to drop the battered remnants of the Commando forces to defend the station against the initial scouting force, which would allow the Destroyer in orbit time enough to organise a retrieval ship to evacuate the scientists as well as their data and most valuable pieces of equipment.
So the game started with the Terran Commando's creating a hasty defensive position within the research facilities compound using barrels and equipment containers, and all deploying within the confines of this defensive area before any Aliens were deployed.
The Aliens were then deployed in any manner my son wanted, as long as all Aliens forces were deployed within 8" of one of the table corners. He deployed them as you see below. Two of the Aliens Warrior Broods were deployed as blips, representing their underground movement and location, as seen in the various heads-up displays available to the Terran Commando's. Another Aliens Warrior Brood was deployed clinging to the underneath of the large Aliens Brood Assault Transport creature.
At the end of the game, the Terran Commando's had won.
These were the losses;
Aliens;
4 x Aliens Warrior Broods
2 x Aliens Brood Lords
1 x Aliens Brood Assault Transport
1 x Aliens Swarm Lord
Terran Commando's;
2 x Terran Commando Squads
1 x Terran Commando IFV
The Terran Commando's had remaining;
1 x Heavily damaged Heavy Grav Tank
1 x Lightly damaged Assault Mech
1 x Undamaged IFV
1 x Undamaged Commando Commander
It was a really fun game with both of us making mistakes. My biggest mistake was stuffing up my activation sequence in one turn which saw my son capitalise by then activating an Alien Warrior Brood to tear apart an entire Terran Commando squad - ouch, what a dumb mistake that was.
My son made fantastic use of the special tunneling rules we have, and really kept me guessing and adjusting tactics on the fly with the underground movement of two Aliens Warrior Broods. His downfall however, was that he did not move the large creatures into assault range as soon as he could have. For the first 2 - 3 turns he only moved forward at base speed and fired from long range with the 2 x Brood Lords and 1 x Swarm Lord you see on the far side of the board??? I didn't say anything, thinking it better to let him learn from his mistake rather than me spoon feed him with the info. The end result though, was that my Heavy Grav Tank and my Assault Mech had several more chances at shooting the bigger guys than what they should have and it unraveled the game for him.
Even though the game wasn't all that close we both had a lot of fun and we are going to rematch the same game with the same sides in the next week or so and it will be a very close game because I know he will be rushing my defensive position with those big beasts this time
I played the Terran Commando's and my son played the Aliens.
The Scenario was that a Terran Destroyer transporting the remnants of a Terran Commando company, who had recently seen heavy action on another planet in the same system, received a distress call from a scientific research station on a nearby planet. Remote sensors had alerted the scientists to a large Aliens force moving towards their location...data indicated a small initial scouting force followed by a much larger force. The ships Captain and the Commando's Commander decided to drop the battered remnants of the Commando forces to defend the station against the initial scouting force, which would allow the Destroyer in orbit time enough to organise a retrieval ship to evacuate the scientists as well as their data and most valuable pieces of equipment.
So the game started with the Terran Commando's creating a hasty defensive position within the research facilities compound using barrels and equipment containers, and all deploying within the confines of this defensive area before any Aliens were deployed.
The Aliens were then deployed in any manner my son wanted, as long as all Aliens forces were deployed within 8" of one of the table corners. He deployed them as you see below. Two of the Aliens Warrior Broods were deployed as blips, representing their underground movement and location, as seen in the various heads-up displays available to the Terran Commando's. Another Aliens Warrior Brood was deployed clinging to the underneath of the large Aliens Brood Assault Transport creature.
At the end of the game, the Terran Commando's had won.
These were the losses;
Aliens;
4 x Aliens Warrior Broods
2 x Aliens Brood Lords
1 x Aliens Brood Assault Transport
1 x Aliens Swarm Lord
Terran Commando's;
2 x Terran Commando Squads
1 x Terran Commando IFV
The Terran Commando's had remaining;
1 x Heavily damaged Heavy Grav Tank
1 x Lightly damaged Assault Mech
1 x Undamaged IFV
1 x Undamaged Commando Commander
It was a really fun game with both of us making mistakes. My biggest mistake was stuffing up my activation sequence in one turn which saw my son capitalise by then activating an Alien Warrior Brood to tear apart an entire Terran Commando squad - ouch, what a dumb mistake that was.
My son made fantastic use of the special tunneling rules we have, and really kept me guessing and adjusting tactics on the fly with the underground movement of two Aliens Warrior Broods. His downfall however, was that he did not move the large creatures into assault range as soon as he could have. For the first 2 - 3 turns he only moved forward at base speed and fired from long range with the 2 x Brood Lords and 1 x Swarm Lord you see on the far side of the board??? I didn't say anything, thinking it better to let him learn from his mistake rather than me spoon feed him with the info. The end result though, was that my Heavy Grav Tank and my Assault Mech had several more chances at shooting the bigger guys than what they should have and it unraveled the game for him.
Even though the game wasn't all that close we both had a lot of fun and we are going to rematch the same game with the same sides in the next week or so and it will be a very close game because I know he will be rushing my defensive position with those big beasts this time