joe
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Post by joe on Aug 27, 2013 21:58:19 GMT -5
Okay, I've been doing more reading and I keep comming up with more questions. Saddly I've not had a lot of luck searching through the forums to find many answers as either I'm an awful searcher or I'm just getting silly results. Anyhow I've a few anti-personnel weapon questions.
First are anti-personell weapons the same as regular weapons? Do they function the same in combat? If I am understanding right, say for example a tank with an Anit-infantry weapon spots a squad of infantry troops close by and opens up on them with it's AI weapon, then the best it can hope to do is just kill one fellow? Do you attack the squad or just one person in the squad.
I'm not sure how this works. If It is just one attack against one trooper then its not really anymore anti infantry than any other weapon. I would like to think that my anti personnel weapon would be more than some guy popping out of a hatch with an old bolt action rifle and popping off one shot. I hope I'm totally misunderstanding how this works.
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Post by zephyr40k on Aug 27, 2013 22:57:37 GMT -5
I think - and I could be totally off base here - but the most useful way to think of "anti-infantry" weapons is as the lightest category of vehicle-mounted weapons. As "Scout-class" is to vehicles, so is "anti-infantry" class weapons are to vehicle-mounted weaponry.
As for shooting multiple enemies with a AP weapon, I reckon that' why you can make some AP weapons full auto, and mount several of them.
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Post by twogunsblazing on Aug 27, 2013 22:59:15 GMT -5
I find myself at work again without being able to reference my rulebook However, I think the following is accurate and covers your question, Joe. The weapons labelled as anti infantry weapons used to be labelled light weapons, they were renamed anti infantry in the latest update of the rules...so perhaps thinking of them as light vehicle weapons rather than anti infantry weapons might help position them in your imagination a little better. My Medium Grav IFV's mount an anti infantry weapon on the turret which I envisage as a 20mm Chain Gun...not really what most people would imagine as an anti infantry wepaon like a 7.62 machine gun on a pintle mount, for example. Anti Infantry weapons can be used like a normal weapon to shoot with, so if you have a vehicle with an anti infantry weapon mounted on it, it will be able to fire this weapon as normal (even at other vehicles if you wish). A few of these weapons are full auto, or have AoE, which represent high rates of fire and can potentially kill more than a single grunt with a single shot. Where anti infantry weapons really come into play in regards to the "Anti Infantry" label, is that they are the only weapons a vehicle can mount that allows that vehicle to fire in reation to Gruntz assaulting it in close combat...you can NOT use non-anti infantry weapons to fire at gruntz that are assaulting a vehicle. EDIT: I see Zephyr got in before me Yeah, Anti Infantry weapons are light weapons.
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joe
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Post by joe on Aug 27, 2013 23:12:04 GMT -5
That actually explains quite a bit. Thank you both for helping clear that up.
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