Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 7, 2013 9:47:11 GMT -5
Hi All, Troops are painted & the Terminators had their Combat Debut yesterday which has resulted in a couple of tweaks... Terminators are designed to be hard to damage & to have that heart stopping capability to come back from the dead when you think you've killed them!! My main change was to give my snipers a higher shoot score than the bog standard troop, also I dropped the "Snipe" perk as they could get the same effect by going prone, I thought the ability to "Melt Away" was quite useful based on how vulnerable they became once the enemy got into range with their weapons... Any feedback will be gratefully received!! Cheers, Chalky
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 7, 2013 10:07:55 GMT -5
While I'm here - does anyone know how to get the Size & Mobility Type to appear in the Barracks Application??
|
|
quozl
Sub General
Posts: 165
|
Post by quozl on May 7, 2013 10:53:22 GMT -5
They should just appear. What unit type are you trying to get them for? AFAIK, there's no size or mobility type for basic gruntz units, for example.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 7, 2013 11:27:49 GMT -5
Ah Right, that'd be why they don't appear then!! The blank spaces confused me (not hard!!).
Thanks
C
|
|
wikkid
Sub General
Gruntz General
Posts: 236
|
Post by wikkid on May 7, 2013 15:13:03 GMT -5
Chalky? Where does that handle come from? One to explain in a couple of weeks when I'm off the late shifts. Thanks for the game on Monday night, got the 15mm bug back in full force.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 7, 2013 15:58:59 GMT -5
Excellent!! T'was a good game, I'm well & truly hooked too - need to get me some vehicles now!! Re: Chalky, think of my surname & all will become clear C
|
|