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Post by celtofkernow on Apr 21, 2013 5:12:17 GMT -5
Is this a weapon or a automatic ability? I.e. does it require an action to fire? At the moment we play that it does not use an action as its type class (anti infantry) seem to all be innate abilities. But being on the receiving end of this weapon I feel it should use an action. Just want to find other peoples thoughts. Cheers
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Post by comstar on Apr 21, 2013 13:36:13 GMT -5
It is a one shot weapon so you can't double move and fire it off unless you push move it before hand. You can fire it off while firing all the other vehicles weapons. Like you I don't like being on the receiving end of this. I hope this helps
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Post by papabees on Apr 21, 2013 22:50:57 GMT -5
I actually had an evil idea using this perk. Bwahahahaha.
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Post by celtofkernow on Apr 23, 2013 16:11:24 GMT -5
Cheers!
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Post by inrepose on Apr 24, 2013 10:08:57 GMT -5
Comstar is correct as usual
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Post by celtofkernow on Apr 24, 2013 15:36:15 GMT -5
So can the push rule be used on anything? We play it can only played on Gruntz infantry and Gruntz specialists.
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Post by comstar on Apr 25, 2013 2:12:58 GMT -5
Push is on anything
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Post by celtofkernow on Apr 25, 2013 14:49:24 GMT -5
ouch! that changes things... Thanks kindly
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Post by boris on Dec 10, 2013 12:50:22 GMT -5
The Wave Parctical Decimantor effects gruntz but what about Commanders, Gruntz Specialist, or Vechicle Specialist? I don't see a rider on a bike any better protected than a infantryman.So what is the cut off point?
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