|
Post by timvidlak on Mar 1, 2013 13:57:48 GMT -5
I just Ordered the new Hard suit Marines Starter from GZG, So I can have a Jump Force with associated Air Assets & have decided to limit the force to Light & possibly a couple Medium Air deploy-able Ground vehicle. I decided that I want to make an AAV which can deploy into a Fixed Fire Support Unit then repack the Main weapons so it can become an AAV again & may not use any of its Main Weapons While Airborne. Here is what I have Come up with So far. Still a work in progress. Deploy-able Artillery: Points ? Deploy-able Artillery: Slow (-2" base speed), Must Land & Deploy (- 2 Guard when deployed ) to use Main Weapons (Takes 1 Action to deploy or Repack Vehicle). Fire Linked (must fire at 2 Target Between 1" & 2" of each other/Counts as 1 Weapon, but roll to hit with each weapon separately) Artillery(Each Cannon AE=2 may not fire Main Weapons & Anti Infantry Weapons on the Same Action) Energy Weapon (Direct Fire Only, requires L.O.S. to fire at a target ), Stable firing Platform (doesn't gain + 1 to hit for remaining stationary, instead it may take 2 fire actions 1 with its cannons & 1 with its Anti Infantry Weapons & never suffers -1 to hit for using 2 Weapons when deployed)
|
|