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Post by timvidlak on Jan 30, 2013 21:00:01 GMT -5
While putting together a few Cards I ran into a few areas that are unclear or do not make since using the standard rules.
1) On Page 83 The Fanatic Perk States When activated or the Model is waxed they explode with an AOE of 2 & all models in the AOE Take Damage as if hit by a frag grenade. I Believe It should Say HE Grenade as Frag Grenades are not listed in the weapons Chart. Is the Damage full strength(Dam 7) or at the -3 (Dam 4) as per grenades Rules for AOE Damage on Page 26.
2) Another question came up when I reread the grenade section on Page 26. Why is a Grenade Less effect if it Deviates as it Suffers a -5 to the AOE Damage instead of the normal Modifier for Grenades Which is -3 to the AOE Damage. I Hope this was a Miss Print as it is completely Illogical for the AOE Damage for a Grenade to require a Direct hit.
3) Do Gatling weapons Suffer the -5 Damage for AOE weapons Page 22. Since Gatling are firing a hail of bullets into an area unlike missile which hits 1 Target Directly & do the rest of its Damage with an explosive Blast to create an AOE. I think The Gatling weapons should do full Damage as it is Direct Damage not Blast Damage. All the Gatling Weapons are very effective & have an AOE of 4 inch which by the way is better than every other weapon in the Game except for Assault artillery & Assault missiles. The Stats for all these weapons are on Page 79.
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Post by timvidlak on Jan 31, 2013 9:21:56 GMT -5
4) Grenades & Grenade Launchers On page 26 it States that Grenades do AOE Damage at -3 does this also apply to Grenade Launchers as they are Also Grenades or are they at AOE Damage -5 making them Very Infective as AOE Weapons. Weapon Chart on Page 77 Gives Stats. If AOE Damage is -3 it makes the High Explosive Grenades Direct Damage 7 & 2" AOE Damage 4 for the Standard Grenade Launcher for 1 point & the Direct Damage 8 & 2" AOE Damage 5 for the Medium Grenade Launcher for 2 Point / Armor Piercing Grenades Direct Damage 6 & 2" AOE Damage 3 for the Standard Grenade Launcher for 2 point with an AP of 2 & the Direct Damage 7 & 2" AOE Damage 4 for the Medium Grenade Launcher for 2 Point with an AP of 2 which make both weapon worth taking with a Squad Attachment. Making them very cost effect weapons With a Range of 10 for Standard Grenade Launcher at 3 Points & 12 for Medium Grenade Launcher at 4 Points. I wanted to make sure the stats in the book are correct as a Squad Attachment Missile Launcher Has No AOE, but actually should as it is based partially of the RPG see the link bellow, are the AP Grenades Suppose to Have an AOE or is it a Misprint. defense-update.com/products/r/rpg.htm
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Post by inrepose on Feb 1, 2013 6:53:05 GMT -5
Yes to HE Grenade. Yes to -3 AOE Yes to Gatling not suffering - it was intended as the same damage over an area.
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Post by baldlea on Feb 1, 2013 7:54:54 GMT -5
Gatling weapon clarification is an eye-opener. Very welcome.
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